3D spaceship piloting game. Follow the path and destroy the enemy turrets.
Made as a one-year class project with a team of 7 programmers and 1 musician. The engine is entirelly done by us with c++ using OpenGL as the graphics API.
Pablo Marcos
Pablo Marcos, Javier Tafur, Roberto Acea, Emilia Paredes, Mark Mirapeix, Iñaki Jimenez, Beñat Morisset (me)
Jorge Damien Fernandez
Architecture, Resource Managnent, Memory Managment, GameObject Pools, 3D Physics
Player controller, AI, Spawning
Original Idea, Prototype (download), Ongoing Design
You can download it via Digipen's game gallery by clicking here.